gallery/towerdefence webgif

2020 University Project

 

As part of my second year of univeristy studies I produced a Unity Tower Defence Game. It is a simple low-poly wave based game, with custom texturing and modelling. I was awarded a 2:2 for this project.

 

GitHub Link

2020 Univeristy Project

 

An early stages First Person Shooter project where during second year at university I had to create a prototype game using the Unreal 4 Engine for a proof of concept of a Speedrunning Trainer. I was awarded a 2:1 on this assignment for my in-depth evaluation of the concept and explanation of the mechanics.

 

GitHub Link

Unity Engine Tower Defence  Game

Speed Shooting UE4 GAME (WIP)

gallery/speedshootingfordummies

2019 Univeristy Project

 

Pacman Remaster was a C++ project during my first year of study made using S2D. It contains many of the features of the original Pacman game such as the Ghosts, Pacman, Munchies, Cherries but also has a few of my own twists added to it. For example a handy speed boost. The objective of the game is still the same - Collect all the munchies and don't die to the ghosts!

 

GitHub Link

s2d pacman remaster

gallery/pacman web

Other Projects

 Current Projects

2021 University Project

 

A Unity Engine Dungeon Crawler RPG created during my second year of study working with my peers to create a combat based dungeon crawler game. This project was awarded a 1st thanks to the complexity of the AI and the strong pitch.

 

GitHub Link

spellcaster

gallery/boss battle ss

2021 University Project

 

A City Builder game created during second year, working with the Unity Engine to create something with my peers. This project was awarded a 2:1 with its strong mechanics and excellent marketing stratergy

 

GitHub Link

Kingdom Forge

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